KnE Social Sciences

ISSN: 2518-668X

The latest conference proceedings on humanities, arts and social sciences.

Game Learning to Optimize Learning in Disaster Area

Published date:Jul 03 2019

Journal Title: KnE Social Sciences

Issue title: UNNES International Conference on Research Innovation and Commercialization 2018

Pages:530–543

DOI: 10.18502/kss.v3i18.4744

Authors:

Rafika Bayu KusumandariUniversitas Negeri Semarang

Basuki WibawaUniversitas Negeri Semarang

Hartati MuchtarUniversitas Negeri Semarang

Abstract:

In terms of earth science, Indonesia is a very interesting area. But Indonesia is also the mostaffectedcountry.OneofthebiggestnaturaldisastersthatstruckIndonesiaregion is the 2004 Aceh Tsunami. This condition causes the destruction of various facilities including infrastructure in the world of education so that often hampers the learning process. Though education is a very valuable investment in human life. Therefore, various developments continue to be made to create various learning alternatives in supporting the education process. The use of technology will help the implementation of the learning process although facilities and infrastructure are minimal. One of the technologies used is the use of smartphones for learning. By using Android-based learning game is expected to be an alternative model of education that is effective, interesting, interactive and fun. Utilization of this android based learning game in addition to optimizing learning can also reduce trauma (trauma healing) in children after the disaster.

 

 

Keywords: Android-based Learning Game, Trauma, Optimizing Learning, Disaster

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