KnE Social Sciences

ISSN: 2518-668X

The latest conference proceedings on humanities, arts and social sciences.

Analysis of Mobile-Based Geometry Learning Media Design for Middle School Students

Published date: Apr 03 2024

Journal Title: KnE Social Sciences

Issue title: International Conference on Mathematics and Science Education (ICMScE 2022): Learning Materials and Modules

Pages: 442–450

DOI: 10.18502/kss.v9i8.15578

Authors:

Ambar Gini Permatasariambarginip@upi.eduMathematics Education Study Program, Graduate School, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudi No. 229, Bandung 40154, Indonesia

Nurjanah .Mathematics Education Study Program, Graduate School, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudi No. 229, Bandung 40154, Indonesia

Rian AndrianEducational System and Information Technology Study Program, University of Education Indonesia, Jl. Veteran No. 08, Purwakarta 41115, Indonesia

Abstract:

Nowadays, a lot of students find mathematics a boring and difficult subject to follow. Geometry is one of the fields of study in middle school mathematics which gets a larger portion to be studied by students at school compared to other materials such as algebra, numbers, statistics, and probability. This is due to many concepts contained in geometry and its abstract nature, so in teaching geometry, the teacher needs to plan it well so that it can be understood by students. However, geometry is still considered one of the most difficult materials for students to understand. The use of mobile-based learning media can be an alternative as a solution to make students more active in the learning process. Based on the above background, this research will analyze and design mobile-based geometry learning media for middle school students. The research will be carried out using the design thinking method to get the needs of the target user. Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems, and create innovative solutions to prototype and test.

Keywords: mobile-based learning, geometry, media design, middle school st

References:

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[2] H. Wahyudin, “Mathematics learning in the industrial revolution 4.0 era.,”

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[4] L. Maulana, Pengembangan media pembelajaran berbasis mobile learning dengan platform android materi Keselamatan Kesehatan Kerja dan Lingkungan Hidup (K3LH) pada program studi ketenagalistrikan untuk siswa sekolah menengah kejuruan.

[5] Andrian R. “Pengantar technopreneurship.,” Purwakarta: CV Phika Media. p. 2021.

[6] H. Plattner, C. Meinel, and L. Leifer, Design thinking: Understand – improve – apply, understanding innovation., 2011.

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