KnE Social Sciences

ISSN: 2518-668X

The latest conference proceedings on humanities, arts and social sciences.

Making an Android-Based Interactive E-Module on Reaction Rates Learning Material Integrated with Islamic Values

Published date: Apr 03 2024

Journal Title: KnE Social Sciences

Issue title: International Conference on Mathematics and Science Education (ICMScE 2022): Learning Materials and Modules

Pages: 210–224

DOI: 10.18502/kss.v9i8.15551

Authors:

Sari Sarisari@uinsgd.ac.idProgram Studi Pendidikan Kimia, Jurusan Pendidikan MIPA, Fakultas Tarbiyah dan Keguruan, Universitas Islam Negeri Sunan Gunung Djati Bandung, Jl. A. H. Nasution No. 105, Bandung, 40614, Indonesia

M Salman Abdul FatahProgram Studi Pendidikan Kimia, Jurusan Pendidikan MIPA, Fakultas Tarbiyah dan Keguruan, Universitas Islam Negeri Sunan Gunung Djati Bandung, Jl. A. H. Nasution No. 105, Bandung, 40614, Indonesia

Cucu Zenab SubarkahProgram Studi Pendidikan Kimia, Jurusan Pendidikan MIPA, Fakultas Tarbiyah dan Keguruan, Universitas Islam Negeri Sunan Gunung Djati Bandung, Jl. A. H. Nasution No. 105, Bandung, 40614, Indonesia

Abstract:

The research was motivated by the importance of Android-based interactive learning media and integrated 21st-century Islamic values. This study aimed to develop an Android-based interactive e-module learning media on the learning materials about chemical reaction rate integrated with Islamic values, analyze the results of the validation test, and determine media feasibility. The research method was Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The e-module display consisted of five main menus: introduction, material, discussion, quiz, and profile. The e-module presented material on the topic of reaction rates with pictures, animations, videos and Islamic values related to the concepts and factors that affect reaction rates. Then, the user had to follow the discussion and complete a quiz to test their understanding. Research data information could be seen on the profile menu. The results of the validation test obtained an average percentage value of 87.13%. The results of the feasibility test obtained an average percentage value of 86.3%. So, this e-module is suitable for use in the learning process.

Keywords: android-based interactive learning, media, 21st-century, Islamic values

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